www.slideshare.net/AnthonyPecorella/quest-for-progress-gdc-europe-2016
Quest for Progress (GDC Europe 2016)
Anthony Pecorella's talk at GDC Europe covering the math and design of idle games. This talk goes into details about formulas and progression systems as well a…
www.slideshare.net
Incremental 게임에 대한 용어 정의부터 시작해서 다양한 게임들의 growth curve 분석까지
drive.google.com/drive/u/0/folders/0B-XwqDnGiT2KWjdPbzNURkhKbmM
Idle Game Models and Worksheets - Google Drive
이 폴더에 파일이 없습니다.이 폴더에 파일을 추가하려면 로그인하세요.
drive.google.com
위의 그래프, 수치들을 스프라이트시트로 정리한것
blog.kongregate.com/the-math-of-idle-games-part-i/
The Math of Idle Games, Part I
I’ve given a few talks in the past about the appeal and general mechanics of idle games, but what if you actually wanted to make one? Theory and patterns are nice, but there’s some complicated math running behind it. And how on earth do you balance a g
blog.kongregate.com
참고
www.slideshare.net/AnthonyPecorella/quest-for-progress-gdc-europe-2016
Quest for Progress (GDC Europe 2016)
Anthony Pecorella's talk at GDC Europe covering the math and design of idle games. This talk goes into details about formulas and progression systems as well a…
www.slideshare.net
Incremental 게임에 대한 용어 정의부터 시작해서 다양한 게임들의 growth curve 분석까지
drive.google.com/drive/u/0/folders/0B-XwqDnGiT2KWjdPbzNURkhKbmM
Idle Game Models and Worksheets - Google Drive
이 폴더에 파일이 없습니다.이 폴더에 파일을 추가하려면 로그인하세요.
drive.google.com
위의 그래프, 수치들을 스프라이트시트로 정리한것
blog.kongregate.com/the-math-of-idle-games-part-i/
The Math of Idle Games, Part I
I’ve given a few talks in the past about the appeal and general mechanics of idle games, but what if you actually wanted to make one? Theory and patterns are nice, but there’s some complicated math running behind it. And how on earth do you balance a g
blog.kongregate.com
참고