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www.slideshare.net/AnthonyPecorella/quest-for-progress-gdc-europe-2016

 

Quest for Progress (GDC Europe 2016)

Anthony Pecorella's talk at GDC Europe covering the math and design of idle games. This talk goes into details about formulas and progression systems as well a…

www.slideshare.net

 

Incremental 게임에 대한 용어 정의부터 시작해서 다양한 게임들의 growth curve 분석까지

 


 

drive.google.com/drive/u/0/folders/0B-XwqDnGiT2KWjdPbzNURkhKbmM

 

Idle Game Models and Worksheets - Google Drive

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drive.google.com

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blog.kongregate.com/the-math-of-idle-games-part-i/

 

The Math of Idle Games, Part I

I’ve given a few talks in the past about the appeal and general mechanics of idle games, but what if you actually wanted to make one? Theory and patterns are nice, but there’s some complicated math running behind it. And how on earth do you balance a g

blog.kongregate.com

참고


 

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